Search the shoreline for lost valuables using an immersive metal detecting experience.
π Overview
DH Beachcombing is an immersive, performance-friendly metal detecting script designed for QBCore servers. Players can roam designated beach areas using a metal detector, listening for audio signals that guide them toward buried treasure washed ashore from the ocean.
This is NOT a simple βpress E and get lootβ system. DH Beachcombing was built to feel interactive, rewarding, and grounded in RP β using distance-based audio cues, scanning animations, digging actions, and a weighted loot table. Perfect for coastal RP, civilian economy gameplay, exploration-focused servers, and chill grind activities.
β¨ Key Features
β Immersive Metal Detector Gameplay
β Distance-Based Beeping Audio (Hot / Warm / Cold)
β Beach-Only Detection Zone
β Realistic Scan & Dig Animations
β Weighted Loot Table (Common β Rare)
β Junk Finds for Balance
β Visual Dig Prompt System
β Clean Prop Handling (Detector Attach / Remove)
β Ultra-Lightweight & Optimized
β Fully Standalone QBCore Addon
π How It Works
1. Player uses a Metal Detector item
2. Script verifies the player is within the beach detection zone
3. A hidden dig spot is generated
4. Player walks and listens to detector beeps
5. Beeps increase as the player gets closer
6. When close enough, player can dig
7. A random reward (or junk) is granted
8. Players can cancel detecting at any time.
π For License Owners
You are allowed to:
β Edit, customize, and expand the script
β Modify client/server logic for your serverβs needs
You may NOT:
β Resell, redistribute, or repackage this script
β Share the script files with others
β Upload the script to GitHub or other repositories
β Sell modified versions
β Claim authorship of this script